What I played last week (2025-#45): Kirby Air Riders
🌐 This blog entry is part of a series called What I Played
23 days remaining for Metroid Prime 4.
21 days remaining for iRacing Arcade.
Not much movement otherwise. ┑( ̄Д  ̄)┍
First timers
Kirby Air Riders: Global Test Ride (NS2, 2025): Masahiro Sakurai, father of Kirby, returns to his favourite child's series to bring your usual Masahiro Sakurai game: Easy to pick (not so sure on this one), hard to master, Smash Bros menus and a obsessive focus on details that very few people can provide.
Sadly, for what I've seen in the Nintendo Directs they presented for this game and what I've seen on this first beta test/demo, it looks super focused on City Trial, a multiplayer mode that I could never get a grip on. If they focused a bit more on racing I could see myself mastering this shit, but I don't really vibe with City Trial. Maybe that's just a matter of this first test —there's another one next weekend—, but if had to decide on what I've played for now, it will be a pass for me.
It's a shame, because all games this man releases are masterpieces.
On-going
- Gran Turismo 2: Spec A (PSX, 1998): Resuming that GT4 run made me want to make a challenge run on GT2, a way more lighthearted game in comparison. This time with only Honda-branded cars.
Finished
- Gran Turismo 4: Spec II (PS2, 2024): Finished the randomized run I had pending since... FEBRUARY??.
Usual suspects
- Rocket League (PC, 2015): Currently going for a 365 day streak on my journal (284/365).

- Picross S+ (NS2, 2024): Playing through the E2 DLC.